1.11 - Naxxramas!


A bit long time since we've posted anything worth mentioning here, but we've received some good applications, farmed more or less alot for 1.11, playing DotA, etc. Just general relaxing.


But... finally something new!

First day of 1.11, our guild managed to enter Naxxramas in a 40 man raid, despite some people (Koetjeboe) not having mats in the start for the Attunement.
It also didn't really help that the server started working very late, as usual, with lags and problems.

In the end, however, we got our asses up for some Crypt Lord hunting, and after a few attempts Anub'Rekhan went down quite smoothly. Praise some of our super awesome Mages and Priests for utilizing [item]Light Feather[/item].

Grats Terrathud on a healing ring, and Banai for a Tier3 armor set quest item!

Personally I would just like to say that so far this zone KICKS ASS and I'm loving it, and I'm quite sure many other people agree with me. The long wait has surely been rewarded!

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More news will follow, when we journey deeper into the Death Citadel.


We are recruiting again!


Last Resort is in need of more members. We are looking for players who are teamplayers, dedicated and know their class. We're looking for the best of the best so we can continue with achieving our goals. Recruitment is open for every class! So if you're interested in being amongst the first to beat whatever new content Blizzard offers and have a good time with us, send us an application.

If you want to have chats about joining, contact primarily:
Druids -> Snuggles
Hunters -> Nm
Mages -> Dahakar
Rogues -> Marfy
Shamans -> Beherit
Warlocks -> Dyre

If you can't reach some of the persons, just contact Banai, Beherit, Marfy or Snuggles freely. Remember, if we don't answer it's because a) we're AFK, so be patient b) your first impression is not good c) we're raiding, so be patient.

Frequently Asked Questions from people who wish to apply;

Q: How high attendance should I have?
A: In general there is no threshold, as raiding weekly is pretty flexible due to the difficulty of content. For example, every time there is a new raid zone we (aim to) raid 7 days per week, as long as there is encounters yet to master. After a while things always go to a farm status, so we'll probably raid 4 days a week, eventually diminishing into 1-3 days, depending on how fast we manage to clear everything. We of course hope that you can attend every day. General attendance that pleases us is something from 80% to 90% at least, exceptions can be made and how much you contribute totally affects this as well.

Q: My fire resist is only 85 unbuffed.
A: This doesn't really matter, since Molten Core and Blackwing Lair are more or less trivial zones, what matters is how much Nature Resistance you can bring if you are a non-healer class, especially, a Warrior, a Hunter or a Rogue. AQ40 is on farm as well, so next thing we will be focusing is Frost Resistance. How much will this be needed? No clue yet, but I hope you show some dedication and find proper frost resist gear yourself!

Q: My gear isn't top notch, but I'm the bestest player on Earth.
A: This is something we will find out. If we are interested in you, if we find you potential in any way we will surely have you in our raids as an applicant for starters, to see how you're doing in difficult situations. What we want is skill, fast reactions, capability to improvise, and you bringing your own consumables and so on. Gear is a secondary issue, as it can be always fixed in due time - We will always prefer a highly skilled player who is interested in the game in long terms, we've had our share of people who quit the game as fast as they joined and got full epics in the run.

Q: I play class XX, what talent spec should I have?
A: In general, we expect you to have a proper PVE build, since you're the one who is supposed to show us how you do in raids, and what you are capable of. For further info you can ask from your corresponding class leader, mentioned above in this post.

You can find more information from http://www.lrguild.org/index.php?page=join. The page may be a bit outdated for some parts but in general it's a good guideline to read.

If you have nothing to ask in-game, you can just send your application to lrguild@gmail.com. Make sure it's a proper one!

Keep in mind that only serious people will be taken into consideration. For example, "hi2u iam imbashaman #2535 with the unstoppable force and i do serious melee damage", isn't something that excites us!

We are also BUYING the following items, send it with CoD to Banai. Send only full stacks!

Elemental Water: 5g per 10
Flask of the Titans: 70g per


Anarky has also made a movie of our latest C'Thun kill, enjoy!
Mirror [10 mbit]
Mirror [Filefront]


OURO DOWN! The whole of Ahn'Qiraj cleared.


Ouro the Sandworm bites the dust (yes, pun intended). The maggot was too huge for our fishing rods but not for our epeen! Therefore I can gladly declare: We've finally rumbled through Ahn'Qiraj having unveiled its mysteries and pillaged its treasury. So after yesterday's 6%, 3%, 2% and 1% attempts we got owned and went to sleep at 3 AM, today we came back with a hateful REVENGE!

I think it's not too far from the truth to say that we're one of the top guilds in the world to have cleared Ahn'Qiraj fully!

Great job guildies, and grats Tuuli for a sexxy hat. ;) [item]Don Rigoberto's Lost Hat[/item]

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We will be back with more news once something cool happens. In the meanwhile, let's hope that 1.11 comes soon, so our Shamans and poooor Mages get their revamps, also a new raid instance will be $$.

Check out the fraps of our kill made by Anarky:
Mirror [10 mbit]
Mirror [Filefront]
Mirror [Google Video]


Victory over the Ancient Evil! C'thun down!


A god, a primeval horror was slain today by us! The dwellers of Azeroth can rejoice and feel a moment of relief, for the abominations and dark secrets of the Qiraji shall no longer threaten the world (until next reset, harrharr).


What can I say, this encounter fucking OWNS. The whole night was just banging our head to the wall, until we actually shaped up, first good attempt down to 45%, then we nailed it!

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Loot: [item]Eyestalk Waist Cord[/item] and [item]Dark Edge of Insanity[/item], grats Kreml for the imba (and nerfed) axe!


Next is up: Ouro attempts, possibly a video of a C'thun kill and some more ass-kicking, relaxing and epyx-farming!


Who called the Ghostbusters? Aka VISCIDUS down!


Frapsed one of our kills post-hotfix, so this is the final and hopefully correctly tuned version of Viscidus:

http://snuggles.is-a-geek.net/LRViscidus_1.10.2.avi

The viscous blob of ectoplasmic horrors has been liquidated by us!
This is definitely one of the coolest fights in World of Warcraft, at least from a Shaman's point of view, 1 totem becomes useful, outshining any other skill there is - and I get to yell FROSTSHOCK as well!
Loot then again, well, the bindings of course, but more nature resist gear? Hmm..

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Nevertheless, good job guildies for bringing the primeval mucus down.

***EDIT: We just killed Viscidus today again after the patch, and boy oh boy, Blizzard managed to fuck up really bad. This encounter is now nerfed unto oblivion. The only encounter in game where it actually makes a difference to be a Shaman, is now piss easy walk in the park. Grats Alliance then, I guess!

AHOY! Since they gimped him in 1.10 and we have frapsed versions of both our kills (1.9 and 1.10) we figured we'd release them, so others can see the difference aswell.

Mirror Viscidus 1.10.0 [10 Mbit BBB]

***UPDATE: Looks like they changed him again, killed him today (Saturday) and we're not sure if he was alot harder or slightly easier.. The fight felt ALOT harder then the previous versions. Check out our fraps of the kill by Anarky.


Recruitment OPEN!


Last Resort is recruiting once more! We have various spots available for nearly all classes so this is your chance to join us and enjoy hardcore raiding at its best. There are no strat guides. You will die, a lot, and it will be expensive and frustrating. Do not apply expecting that epics will rain from the sky; they will come slowly, but you'll know that you have worked hard for them. If you find it boring to wipe over and over while learning new encounters, you're not fit for this. Don't waste our time.

Druids: OPEN - Room for 2-3
Hunters: OPEN - Room for 1-2
Priests: OPEN - Room for 1-2
Rogues: CLOSED
Shamans: OPEN - Room for 1-2
Warlocks: OPEN - Room for 1-2
Warriors: OPEN - Room for 1-2

Applicants should have their Nature Resistance to ATLEAST 100 unbuffed. Melee classes & Hunters have to be able to bring it up even higher.
Think you have what it takes? Email your application and/or any questions to lrguild@gmail.com


Here's a movie of our latest Twin Emperors kill, enjoy!

Mirror [Filefront]
Mirror [www.lrguild.org]
Mirror [10mbit BBB]


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